![]() The maturity - and recall CD Projekt describing Cyberpunk, on announcement, as "a mature RPG for a mature audience" - is often not. The promised depth of systems are there, but mishandled. The story is a marvel, as is the sheer, red mist hostility of the world that houses it. Technical issues are often passing, but what lingers is the lack of readiness, in the wider sense. You come here and have a hell of a week, but then you wake up one morning feeling jaded and complicit, and you realise that the glitzy signs lead nowhere, the noise is meaningless, and when you look beyond the strip, there is only desert. You’re always a tourist, never a citizen.In this way, Cyberpunk 2077 resembles a vast, futuristic Las Vegas. You’re there to do missions and side-missions, and the world only yields thus far. Unlike Los Santos, this is not a multifaceted sandbox where you’re free to create whole new activities unforeseen by the designers. But you have to play by its rules, accepting Night City’s xenophobia and misogyny as unavoidable fictive components. The sheer size of the world, its astonishing architecture, its set-piece battles, its stylistic bravado – all are testament to the efforts of a talented workforce. Phenomenal, that's what Cyberpunk 2077 is.ĭoes Cyberpunk 2077 live up to the hype? Is it significantly deeper than Watch Dogs: Legion or Yakuza: Like a Dragon? Is it as good as Grand Theft Auto V? The answer to all of these questions is no. If you want your experience in Night City to be as polished as possible, perhaps hold back until a patch or two has landed to iron out some kinks, but you'll definitely want to visit soon. Instead, what Cyberpunk 2077 delivers is a surprisingly serious story that's genuinely touching at times, with gameplay that lets you be in charge of your destiny. If you were expecting a light-hearted affair full of futuristic hijinks then you might not find what you want here – though it does let its hair down every once in a while. I'm even contemplating starting over anew to change the outcome of some events with the benefit of hindsight. Even now I'm itching to jump back in and complete yet more side jobs, not only because they're enjoyable, but also just in case they offer V more options when it comes to ending their story. ![]() It marries a gripping story with a huge open world absolutely dripping with atmosphere one in which, after fifty hours of gameplay, I still feel like I've only scratched its surface. Cyberpunk 2077 isn't perfect, but it is ambitious.
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